BREAKING NEWS: 2015 HUDDLE Launches With Full NFL License

I cant believe I am getting to write this post. I am freaking out right now. I AM LITERALLY FREAKING OUT.

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Since 2012, I have played Huddle and felt that a huge opportunity was being lost because the app was only licensed by the NFLPA. I had a feeling that when the digital apps were conceived, Huddle was likely more of an experiment to see if their baseball formula would work in the NFL. As a result, the game never reached the same level that Bunt and Kick did, always playing second fiddle due to lack of a league license. Well, I am happy to report that those days are OVER. Here is what the full license will mean.

Logos

All Huddle cards will now be able to be created with NFL branding. This means the usage of team uniforms, word and watermark logos, and league logos as well. Everything in Huddle will be different now, and it will function much more like Bunt and Kick in the way cards are done.

Existing Cards

I can assure you that your existing cards will not be redesigned, as much as we all want them to be. Its too much time without much return on the investment. Just look forward and be thankful that we never have to go back to that situation.

Players

No more headshots! NO. MORE. HEADSHOTS. With a full league license, the base set can be digitized from Topps Football, and no longer needs to be edited. This means the way the photo looks on every website is the way it will look in the game. Amazing to think we no longer have to worry about the way the cards are built.

Events

All event and league generated logos are now available for usage. This includes all kickoff, playoff, and Super Bowl signage as well as the NFL Draft and Pro Bowl. Of all the things that present the most potential, this is what is going to be the most refreshing. There is no need to call anything the Big Game anymore. Call it what it is!

History/Legends

Although legends are a player thing as much as they are a league thing, I would guess NFL history will be a huge part of the plans for 2015 Huddle. I would be remiss to believe that they dont already have a bunch on board, and we will surely see how this impact things. More importantly, all that rich history of Topps’ football presence in physical cards can now be accessed.

Longevity

Most importantly, with an announcement like this, its clear that Topps has made a significant investment in their digital apps. In all honesty, Huddle could end up being the flagship app with NFL licensing, especially with the popularity of fantasy football. I would assume that they will transition the way the game was marketed into a new blitz of channels, as they now have a product that can compete with any mobile NFL game. Im serious, this is a huge deal.

With Topps no longer being able to produce PHYSICAL cards with current players as of 2016, Huddle should become the only way they remain in the game with rookies and existing players. Its sad that this is the case, but still amazing that Topps Football found a way to live on.

Presence

Expect Huddle to be everywhere. Front page of the app store, potentially NFL.com, they will be riding this wave to thousands of more users. That also means that the game is going to change. It very well could end up being a community with size comparable to Star Wars at first, especially as people see it everywhere NFL has online ad space. There will be user attrition, but Huddle is going to explode. This means that it is in your best interest to attain as many of the first few cards as you can, as you dont want to miss out when the tidal wave hits.

I would also expect the new HUDDLE spokesperson – JJ Watt to have a big hand in promoting things, as Trout has for Bunt. They will likely have many other brand ambassador agreements that will showcase what the new game has to offer. Look for the players to get behind this game in terms of promotion.

Overall, this is ONE OF the biggest things to happen to Topps Digital since the launch of SWCT. It might even be more important in the grand scheme of things. The NFL is a licensing beast, and one of the most visible brands in the USA. This acquisition cannot be understated, especially with how big fantasy football is to fans. I expect this to be one of the best seasons of any app in the history of all four. What a great day for all us Huddlers who have been around since the beginning.

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2015 Huddle Launch: Closing Out the Offseason and Preparing for Launch!

If you have signed into Huddle since yesterday afternoon, you probably saw the message that we have all been waiting to see!

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With the NFL season kicking off on tomorrow alongside the 2015 version of the app, we can all start revving our engines to get ready for what is coming. Although we have NO confirmation as to the direction of how things will play out when things launch tomorrow, I am still beyond ramped up to see what is going to go down.

I posted my launch primer a few days ago, and now that we have confirmation that the game should be ready to rock as the NFL season gets going, things change a bit. Honestly, I was hoping the game would be live today, if not only so the preview packs and other cards would have time to launch appropriately. Although I am confident that the team has their plan buttoned up – planning and execution are two very different things when you are dealing with as many uncontrollable elements as the Huddle team has to deal with.

With the first live points flowing in on day one as well, there is a big chance that the enormous traffic could have a major impact. Think about this – day one of the app has a HUGE amount of people looking to return and reclaim their collection from last year. There is also a HUGE amount of people who will want to play along with a nationally televised game. Combining the two could be a recipe for a slew of challenges, even though I am fully expecting the team to be 100% ready to handle any of the situations that should arise.

If I am the Huddle team, I would do everything in my power to get things launched tonight or at the latest – EARLY tomorrow morning. There would be no greater disappointment than a mess for opening night, and I feel like a buffer is needed to ensure everything is locked down. With app production and development schedules in place, that might not be available, but I would move mountains to get it out with the sunrise if I could.

Outside of those things, I would expect that there will be a big contest to launch the season, and hopefully that will include some big releases of cards that should be playable for that game. There should be a lot of Patriots and Steelers cards already live through the base set, but I would be shocked if Game Boosts or other inserts werent released as well. This is where I cant even put into words the excitement that exists for someone like me, a person who lives and breathes NFL.

I would also guess that the Kickoff set will launch tomorrow (if that set happens), as well as a potential signature card from whomever ends up as Huddle’s spokesperson for 2015. Whether its Marshawn Lynch or a new player, I would guess that there will be no shortage of fireworks that will explode over Huddle nation as the season gets underway.

This has been a LOOOOONG offseason for Huddle, as it was clear that the game died down fairly quickly after the Super Bowl closed out. With only head shots to keep people around, there just wasnt as much allure to collecting in a game where the play element was so dominant in 2014. Although some of the BEST cards of the year were released during the offseason, it was almost too little too late, which was beyond unfortunate.

There were some AMAZING nights for the the NFL Draft and that really showed the potential that exists within the app, and the Rookie Premiere goods were definitely awesome. If anything, it showed the need to take the game to the next level, and left people hungry for more as the offseason rolled on. Outside of those events, everything, and I mean EVERYTHING banks on tomorrow.

For the record, my prediction is that there will not be a Kick style relaunch to the game. Kick tends to be its own thing, and from the enormous negative reaction it has received, I would doubt the new build will feature any that doesnt resemble both Star Wars or Bunt. It should look very similar to the experience in those games if I had to guess.

Similarly, another season of head shots is the major question on people’s minds. Im not saying that full licensing is off the table, as we have not heard anything definitive from the team. I have also not gotten any indication that even without a full license, head shots will be back. We saw that with sets released during the offseason – there are ways to do this and do this well, license or no license. If somehow the NFL does come to Huddle, look out. And I mean get out of the way for the sheer mass of people that will be all over this app. I guess we will have to wait and see what happens. The potential is huge, and I literally cannot wait to see what happens.

Huddle had its issues last year, no doubt, but I think the game is changed for the better this time around. They have the opportunity to go into 2015 with a formulated approach, and they likely know down to the card, what they are able to do and what they are not able to do. That is a luxury that should provide some great content regardless of the licensing situation. This really is a make or break year for this app, as its clear that Topps has a huge winner in Star Wars, Bunt and Kick. That’s not saying Huddle has no place at the table, but it definitely needs a big year to show that it can be the workhorse that I think it can be.

With the game mere hours from hitting the app store, I want to wish everyone a great season. I will be delivering TONS of content as we progress through the weeks, including contest primers, card releases, and commentary/reviews on content. Follow along on Twitter – @SCUncensored and in the game under the same name.

I will also be launching my insert checklist tomorrow as well, which will chronicle everything that is released over the course of the year. If you have any questions at all, dont hesitate to ask.

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SWCT Force Tip of the Day: Diving Deep Into Smuggler’s Den

Even though the release of the new Force Awakens cards has been awesome, the really intriguing thing that I want to talk about has nothing to do with that directly. Smuggler’s Den is a new feature on the game, and I wanted to spend some time going through some of my thoughts.

Background

Base cards, as a whole, have pretty much been played out as much as possible – save one new element I discussed earlier last week. Thanks to hoarding contests, base cards have a new life in the app, and I have a feeling that was partially why something like this feature was even discussed. With many of the week 1 base counts reaching past one million now, the apps potential depends on doing something worthwhile with those cards.

Additionally, the trade in experience provides a way to launch releases that havent been possible in the past, of which I definitely have some ideas. Up until this point, SWCT has been about opening packs and collecting sets. With the addition of Smuggler’s Den, those two main elements go into hyper drive.

Exchange Rates

If you are just looking to trade in your base to complete sets, here is how it works.  Yellow to Gold seems a bit costly at first, but when you actually take a look at how many of them you have, you might want to figure out how to migrate your cards up the scale to complete the offer. Many of the golds are still rare by base card standards, and that makes them good trade bait for trading on the feed as throw ins.

  • Yellow to Gold: 20 cards
  • Red to Yellow: 10 cards
  • Blue to Red: 5 cards
  • White to Blue: 5 cards

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I would guess white to white is coming, although its not guaranteed. Similarly, you can only trade in cards of the same guy to the same guy, so its not like you can trade in someone you dont hoard for someone you do – yet. It would really be a shame if character transfer trades werent eventually in the cards.

Ideas

In the article’s recent updates, some of the ideas I was going to suggest have already been added. This includes trading in base for monument inserts and other things like that. Here are some other ideas I have been playing around with, things that I believe would be a lot of fun.

  • Set Collections – Make award cards instantaneous when you can collect the whole set. Forget waiting for the card, it will make completing the whole set early much more attractive. Since the den reduces card count, it will also come with a penalty. Sure – you will have your award early for trading purposes, but you will also lose a copy of your set. Similarly, if the offer does not expire, the value of dead cards could stay a bit higher, knowing that you can retrieve the offer at any time. However, as mentioned before, it means sacrificing your set to do it after the deadline.
  • Base Variants – It would be awesome to trade in an entire gold set and get a new color variant of your favorite character. Its expensive enough that only certain people will use the offer, but worth a shot. Similarly, trading in sets of base for nice rewards would be awesome, especially if you could trade in a character “rainbow” (all base colors) for a cool card. I could also see trading in your base cards for all sorts of different things, and packs should be one of those available rewards. If available, Boba Fett packs should be a trade collectors can make.
  • Coin Rewards – You could include coin redemptions in packs that would be traded in through the Den. Think about pulling a 250k coin redemption that you could either trade for some major goods on the feed, or redeem for the reward? That would be awesome. In another fashion, putting bounties out on certain cards would be really cool, especially for people who open a lot of packs. Say something like, “the first person to pull and trade in XXXX card will get 500k coins. The next 10 people will get 50k, and the next 100 will get 10k.”
  • Pack Rewards – Similar to coin rewards, redemptions for free packs should be a great way to use the den. This could provide some added reason to keep busting packs, especially if you know that you could get a card for a free pack or more.
  • Insert Variants – When chasing a set, there are a lot of times when you pull multiple cards of a certain type, especially if the counts are high. For Icons, I had at least 3 of each. Would have been cool to be able to do something with those extras that I wasnt trading to complete my set. I could also see trading in multiples of a Vintage or a Widevision for a special variant or award card. The great thing about Smuggler’s den is multiple different offers could exist at once. You could even structure it like light vs dark side, depending on which trade you want to do. Then, based on your first trade, other offers would populate. Choose your own adventure type thing.

The main issue with using offers is that you have to make the choice between keeping the card or redeeming it. We saw that with the premiere set, only a handful of people were willing to give up their cards for the villain award, and that was a real dilemma those individuals faced. Ultimately, the best offers in the den will be creating cards that are worthless on their own to hold onto, and very valuable when traded in. Coin and pack redemptions are similar in that respect.

Neil Kleid, who oversees all the design elements of the apps has mentioned puzzle cards, which will definitely function in that fashion. As long as the cards are tradeable, the dilemma will exist. This tension is key to the success of this feature. Do I trade in the card for myself, or trade it away for something I want? Therein lies the question.

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SWCT Force Friday is HERE With New App Updates

Yesterday evening, depending on your timezone, you got your first look at how the new Star Wars trilogy could start to have an impact on SWCT. It was clear that the response to Force Friday in general was big across all licensees of Star Wars products, but we didnt expect how many things might change over the course of the night.

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I want to break down a few of the things that happened last night, including some information that might be worth checking out.

New Force Awakens Card Sets

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At midnight, the team released the second Force Awakens set, and the first since week one of the app. These cards were very difficult to pull, but man are they some of the best looking inserts I have seen in a while. The silhouetted character treatments highlighting their roles in the upcoming film was beautiful, and its clear that people were clamoring to get their hands on at least two sets (we will get to why in a second).

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With the new app update, we also got a preview of some of the cards, and similar to the premiere set, the prospects are looking amazing. I think that we are in for some tremendous looking sets over the next few months, and you should definitely be excited if you are a fan of the movie side of the business.

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App Update – Smuggler’s Den

This is a brand new thing with the new update, and it DEFINITELY poses a new element to the economy within the app. It is clear that Topps wants to provide some huge opportunities to involve hoarders and other fun “play” elements to the game, and this might be the first step for both. The smuggler’s den allows for cards to be traded in based on an exchange rate, and some of them are definitely worth your time to check out.

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From what I can tell, its 20 yellows for a gold (oof!), 10 reds for a yellow, 6 blues for a red, and 5 commons for a blue. There are going to be deals for white to white I would guess, but those havent populated yet.

As mentioned above, the first insert set Smuggler’s Den offer will be used for the Force Awakens premiere set, where a special villains card will be available for trade. This will be a rare card, as people will likely need to trade in multiple FA cards, which are tough to get in the first place. Interesting concept either way.

App Update – General Issues

This looks to be the most robust update since the beginning, and it looks to have caused some minor issues. The first is that cards went into a rarity / card count organization on the sheet, which broke up sets and looked really weird. They locked access to the sheet until it could be fixed.

It also looks like font formatting and other things have made things look pretty odd in the cantina, but again, these look to be minor fixes that can be done quickly. The overall look of the cantina doesnt really appeal to me, as I dont like the extra screen needed to access each type of pack. At the moment there are only two sections (Normal and I AM), but this could be necessary for further updates with sets that need their own section.

TOPPSMARC tweeted out to email thesenate@topps.com if there were any issues that people discovered.

Overall, I think this is going to be a very interesting couple of months until December, and I will definitely keep updating as the ride progresses!

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Is Force Friday a Potential Bonanza for SWCT?

When an event is occurring, and the company behind it wants to pay Twitter to use a special icon for their hashtag, you know it is a BIG deal. Force Friday starts tomorrow, nay MIDNIGHT tonight, and after seeing the way the Topps main Twitter is working, combined with some Twitter hints from other entities, I am expecting tomorrow to be a relative Super Bowl for SWCT.

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Although there is no confirmation as of yet, it would be naive to believe that there wont be a BLITZ of new material from the new Episode VII movie, and I could not be more excited. I would guess that the Force Awakens has the power to act as a secondary driver of all collections leading up to the December release and beyond. The question is how much it will infiltrate the main function of the app, and whether or not it will completely take over? That is still yet to be determined.

If we are being completely honest here, the movies dictate the majority of the trade economy and pack sales when releases happen. The original trilogy still has the most power, if not only because the prequel trilogy never really lived up to expectations. Either way, both sectors of the Star Wars Universe maintain the top value in the app, and I dont think that the producers will want to give up at all on that side of the business.

If I were running things, my first order (see what I did there?) would be to create a second Cantina that houses all packs containing Ep VII cards. Although I dont think there will be base cards ready to distribute at this point, its a moot point. The inserts are what will drive people to buy, and if the publicity stills and other promotional images are any indication, the cards will be some of the best looking in the game.

I would say without a doubt that the existing marathons will not be impacted by new cards, but there is nothing that says new marathons will not begin. I could easily see long sets that extend out past week 30 in the game. December is a lifetime away in SWCT real time, and that says a lot about what could potentially be done with new movie themed sets.

Regardless, I would be very surprised if there isnt a wave of releases that will start early tomorrow, and I hope you all have saved your coins. Im debating at what point I will head over to target or the disney store to see some of the new items too, as the Force Friday bonanza goes all across the licensees of SW goods. Its going to be fun tomorrow, be prepared to dive in deep.

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2015 MLB Postseason: Thoughts on Bringing the Fireworks Back to Bunt

The playoffs are quickly approaching, with just about a month before things really get going. In 2014, Bunt had a lot of new fun planned for the entire run, but it was met with a pretty polarizing response. High boost levels and big sets intrigued some, where others were disappointed that some of their valuable cards had been nerfed by a new level of content. I had fun with much of what was offered, but I think there are some adjustments that definitely need to be made. Here are some of my suggestions for the post season blitz.

Contest Structure

If we are being honest with ourselves, Contests have never panned out this year. Not even in the slightest. I think there were many controllable factors as to why this was the case, but also many uncontrollable. The postseason offers a fresh start in many cases, with new opportunities to close out the year with a bang.

I would start by making 3 levels of contests that run the entire post season. There should be a top tier pay to play, a mid tier pay to play, and a free to play low tier. If its possible, decks should be locked daily, but opened back up each morning to allow for changes in new card releases and other cards. No frills, just full deck, unlimited boost, and a high deck limit for number of cards. Winner of the top tier should get the coveted champion’s 1/1 card, with the other tiers winning a large coin payouts and maybe a commemorative card of the World Series MVP. Buy in for each contest should not be more than the cost of a pack.

There should also be round by round structured contests that function in a similar capacity. Winners and top finishers receiving Best of Bunt style cards for the players who raked during each leg.

Lastly, the daily throwdowns with Go Boosts would be a great feature, all of which have raised stakes with low buy in. Most of the buying should be done on the packs, not on the contests. Remove as many barriers to play the contests as possible.

Playoff Team Cards

Users who collect by team or player live for their time to collect playoff cards. Each team should get a robust set just like previous years, but boost level should be more considerate of what is in the app already. Creating a playoff pack will be a given, but it would be much better if the pack cost was akin to more of what the standard has been all year.

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Instead of boosting cards all at once by rarity level, I would MUCH rather see gradual increases as the playoff legs are completed, similar to 2014 Huddle. Each playoff participant gets commemorated in a special card, but the whole set should have a standard boost level. Here is what I would do: 2x for Wild Card, 3x for Divisional, 4x for League, and 5x for World Series.  Pull rates and rarity levels should correspond to the leg of the playoffs.

Playoff Inserts

I would love to see the playoff Parallax sigs come back, as well as a general signature series for the postseason as well. Dual sigs and triple sigs for some of the top guys would be awesome, and all of it should be playoff branded. The use of MLB’s official logos is a must, even better if they are prominently featured.

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Similarly, the playoff heroes set that acted as a “headlines” type insert last year was a great program, and should be brought back in almost an identical fashion. Collecting sets should procure a large coin prize, and celebrate the best moments as a whole with an award card.

History is what makes baseball so interesting in many ways, and working with the tide on this wave is going to be very important. There are top moments from every leg of the post season, and insert sets should be created to celebrate the nostalgia. 3

The most important thing to remember, is that Bunt has become as much about collecting as it has about points, so the teams that arent in the playoffs should not be forgotten.

For this part of the year, Bunt should be churning out top cards of the year on a regular basis, as there will be many users who return to the app to finish out the year. With 2015 Huddle launch only weeks away, the focus will shift some. At the same time, many still come back for the final weeks of the season.

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SWCT Force Tip of the Day: Understanding Hoarding

I think its safe to say that you cant swing a dead cat in the feed without hitting a post that is saying they are hoarding something. Hoarding has become so much a part of the trade economy, that the app has even started providing reward cards for the users that can gather the most of a certain card. Here are some thoughts on the subject.

Background

The word hoarder never used to apply to the base cards the way they do now. In fact, closer to weeks 5 and 6 from launch, hoarding applied more towards certain users who had found ways to stock up on some of the most valuable cards in the game. These are the guys who had 10 Vintage Han cards, coupled with their 15 Widevision Obi Wans. That is just insane when you think about it, especially considering that these cards were at the peak of their value.

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Around that same time, there were users who had started enormous collections of white common base cards, and were showing them off on Twitter and other outlets. The concept of being the quintessential collector of a certain character’s card started to spread from that point. Eventually Topps rightfully wanted to reward the tedious work that these users had put in, and offered the first monument card – Darth Maul. The top 20 hoarders would get their time in the sun, and it would provide incentive to everyone who wanted to start their own collection.

Benefits of Hoarding/Hoarders

Let me start off by saying that I think hoarding is a good thing for SWCT. It provides a use for base cards that never existed before, and anytime base cards have added value, im all for it.

Similarly, it adds a banner to the user’s profile, basically saying that as a user I am someone who identifies with X or Y. Because the faction affiliation really doesnt offer much, hoarding has taken its place.

The best part of it is that there doesnt even have to be a monument in the works for people to want the card. People still hoard Darth Maul and the other monument cards just because they like the character. Its pretty impressive when you think about it.

Trading With Hoarders

As I mentioned above, I think hoarding is a good thing. However, I wont take up your quest unless I know you personally. If I know you, take whatever base cards you want, as long as you dont mind your trade sitting for a while if I am offline. I dont have a hoarding collection, so it doesnt bother me if my friends take some of my goods.

That being said, when I post on the feed, I dont like random people sending me hoard offers. Im fine accepting one or two trades, but any accepted trade signals to the user that the floodgates are open and that they shouldnt stop until its dry. That is just not cool.

I am horribly OCD about pending trades in my inbox, and I really dont want to open the app to find 15 pending hoard offers from people I dont know. In that same vein, I would advise against sending blind hoard offers too.

My suggestion is to send a note with your trade from the feed, just to see if there is something you and the person you are offering to can work something out. You might even want to ask how many of your hoard card they are willing to give up. Set expectations ahead of time.

How Should Topps Support Hoarders?

There are a lot of reasons why the monument cards got messed up, and it has caused some level of stress on the people who were owed those cards. More importantly, I believe there is a huge opportunity to take monuments a bit further.

If I were Topps, I would be adding special awards for collecting a ton of any one card. It would be better if the award could come with its own mini monument, a card generated when a user completes a designated hoard. If that isnt possible, coins work too. I just think it would add a lot to the game’s economy if Topps made hoarding a regular part of the reward system. Similar to collecting a complete set of base cards, users should get monument awards when they hit 1000 of a group of designated monument base cards.

You hoarded 1000 Han Solo base cards? An award is unlocked in your trophy case. You get a card to commemorate your achievement, and maybe a coin award. Same goes for Vader, and so on and so forth. Make it a thing. Do a new one every day or week.

Every so often another monument style chase like we have had with the few already would come around, but it would add validity to all those other people who are brave enough to hoard cards like Jocasta Nu.

I would suggest changes to the trade system to allow for more than 9 cards at a time, but I know that would be very difficult to do.

Either way, hoarding looks to be here for the long run, so its time to start getting more involved.

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2015 Huddle Launch Primer: What to Expect With the New Year

At last count we were about 2 weeks from the start of the NFL season, which means that Huddle should be in the final stages of readying the new build for the upcoming 2015 season. Considering that the digital apps Topps makes have garnered considerable attention lately, this is a big year for an app that we all feel has serious potential. Of course the wild card of the way the game is presented is always a big deal, and another year of head shots could be a turn off for people.

Regardless of the presentation, if you are like me, Huddle remains a fun way to experience the regular season and playoffs. Here is how I would go about prepping for the eventual launch, sometime before the Kickoff game on 9/13.

New Releases Prior to Launch

By now, you should be in save mode. Save save save save save. There will likely be releases up until the app shuts down before launch, but try to weigh the value of the new card against the coins you will lose to get it. Cards like Editor’s Choice and other weekly non-sig inserts will have little value come next year, and unless you are a player/team collector that wants the card for your collection, I would pass.

Preview Cards

This is the one spot I would advocate spending if you so desire. Being that these cards will score in 2015, the value should be better off than many of the other releases in the game. If 2015 Huddle is anything like 2015 Bunt, the potential to score a higher boost player from the packs you will receive from pulling the preview card is a worthwhile investment. More importantly, the cards should be pretty rare, especially the mini chase cards, so if you havent saved up a few hundred thousand over the offseason, its worth dumping that last 50k into the preview packs. The cards do look freaking incredible.

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If you have dupes of stuff to trade, I would highly suggest trying to unload what you can to ensure you get as many previews as you can. Dont go trading variant sigs or anything, but definitely troll the feed to see if you can trade some of your past inserts for some newer cards.

Old Insert Value in 2015

I believe I have said this before, but the only inserts that will really have the staying power to make a difference in 2015 are sigs and other SUPER low count stuff. The higher the count on the insert, the more likely it will not be very valuable in the new season. If Huddle somehow comes to a position where action shots return, these cards will be worth even less. Trust me on this one, its not going to be pretty. In 2014 and 2015 Bunt, old inserts arent even worth new base cards in some cases, and that’s just the way things go. Im not saying to dump all your cards now, but use this opportunity to trade up if you can. Package some cards together to see if someone will be more likely to give you a shot at some really nice inserts. Sometimes, nice inserts will have carryover value because they look cool or are rare enough to make a difference.

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Also worth mentioning that your collection score will drop significantly once the new cards hit the sheet, so dont be alarmed. Once you collect the base and some of the other releases, it will start to creep back up in direct correlation to the rest of the users in the app. I would guess your score should hover around 80+ depending on how much old stuff you have.

First Day Planning

When Huddle starts up, there will be packs to buy and there will be a crap load of 2015 base cards to collect. However, I am going to urge you to wait to buy packs until the first inserts hit packs. Base cards will rarely ever sell out, which means that wasting coins on empty packs is probably not the best plan. I would guess there will be a number of sets that will be released in the first few days:

  • Kickoff cards (day 1-2 likely)
  • Signature Series (day 2-3 likely)
  • First non-marathon insert set (day 1-2 likely)
  • First marathon inserts (day 1-2 likely)
  • Go Boosts (Wed-Thur of release)

With so much content likely planned, its in your best interest to survey the scene before diving in. You do not want to miss out on a sweet card just because you got trigger happy on the first base packs of the year.

Pay Wall

I would heavily expect the pay wall to be in effect. This means that the Super Rare base cards and maybe even the scarce base cards to be behind a wall that is only accessible through buying any coin bundle. I will say, it will likely be worth it to spend a few dollars in the beginning to get some nice trade bait. Once the inserts are released, if Master packs come into play, try a few to see what you get. It may cost a dollar to get access, but that is well worth not having your 4th cup of coffee to save the money.

Hitting the Fan Feed

Get ready to trade and trade hard. There will be HUNDREDS of people who will jump onto the feed and post “Trading 2014 for 2015” the second the new app launches. Even though you will be one of those individuals, I would definitely find a way to get some trades done. Try to unload 2014 cards that have no value to get higher boost cards of players who might not be the top guys. Use the red paperclip technique to parlay them into some trade bait you can use to get some cards of people you actually want. It wont be easy, but it will pass the time until the real inserts hit packs and you can finally dive in. Expect to enormously overpay for 2015, and that should not be a concern.

Scoring

If 2015 is anything like 2014, the app will launch a few days before that Thursday game. playable Steelers and Patriots cards will be in high demand, and that means they might not be ones you can trade for easily. Pick up some of the preview cards for Roethlisberger and Gronkowski to avoid the chase, and you might get a head start.

I would guess that Go Boosts will come early on, and those should set a precedent for trading in that area. We have no idea what scoring will be like, but unlike Bunt, there wasnt a huge issue with it last year. My only expectation would be some changes to make defense more worth playing on a consistent basis. I dont expect much of a change with it, so that shouldnt be something you need to pour your attention into until it is time. Ill post an article with any changes as soon as I have a full breakdown.

Position Scoring Value

Last year, all offensive skill position guys were worth picking up as long as they were starters. Here are how I thought the breakdown went, in order of value:

  1. Wide Receiver
  2. Running Back
  3. Quarterback
  4. Tight end
  5. High tackle count defensive player
  6. High sack count defensive player
  7. Kickers
  8. High interception count defensive player
  9. Punters

Outside of that, its basically a jumble of other defensive guys and players that dont score. Dont get caught up in getting a top QB, because the way scoring was set up in 2014, the receiver almost always scored a ton more points for any nice play.

Based on what we have seen, here are my top players at each of the most important positions.

  • QB: Aaron Rodgers, Russell Wilson, Andrew Luck
  • WR: Dez Bryant, Demaryius Thomas, Antonio Brown
  • RB: Adrian Peterson, Jamaal Charles, LeVeon Bell
  • TE: Rob Gronkowski, Jimmy Graham, Travis Kelce

Not all of these individuals will have cards from day one, so pick out the ones that will likely be your top targets.

Contests

I would guess that the Bunt contests will make their debut in Huddle with the new build, and I actually think this is going to be awesome. Considering they already were a major part of Huddle in 2014, and did EXTREMELY well, I have no reason to believe that wont be the case here too. With only 3 game days per week, a lot less daily work has to go into making the contests awesome, although the major wild card is the prizes.

In Bunt, the work necessary to win a prize has never really been worth the prize you get, and hopefully Huddle will remedy that situation. I can almost assure you that Best of Huddle will be back, but hopefully that isnt the only set that is delivered through the contest system. At least, we can hope that the coin prizes will be worthwhile, but it all depends on the way TOPPSMARC wants to work through things. I would also guess that action shots vs head shots might play a role, as another year of head shots will probably put more of a focus on making these amazing. We will have to see.

Get Excited!

Bottom line, head shots or no head shots, this will be a fun season. It was last year despite the change in week 2, and the team will find a way to make it work this year as well. Huddle is my main app, so you can stay tuned for some extensive coverage here upon launch.

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SWCT Force Tip of the Day: The Power and Value of Demand

A few days ago, a set was released that many people have been waiting for, especially for the female collectors of the game. The demographics of the app are still likely dominated by males, but there are a lot of female users who are active. The “Women of Star Wars” set was released in the afternoon and sold out in less than 3 hours. With the volume of insert sets lately, that really doesnt happen anymore.

Capture

There was  a huge demand to commemorate the female characters from the movies and cartoons, mainly because of how skewed the checklist has been to the male dominated space opera. It should also go without saying that Princes Leia, Padme Amidala, Ashoka Tano, etc are incredibly popular among both sexes, and have demand regardless of a set of this nature. The question is, how does this impact the value of the set, knowing that if you arent in the app at the time of release, you wont get the cards?

For clarity’s purpose, here is what drives app demand in my opinion:

  • Character subjects
  • Universe (Original Trilogy, Prequel Trilogy, Cartoons)
  • Design
  • Parallel Structure (fewer the better)
  • Pack structure (cost and availability)
  • Release schedule
  • Marathon status
  • Set reward
  • Chases in progress at the time

Lets use Prism as a second example, because like WOSW, it sold out very quickly each time the cards came out. As a set that not only looked awesome, but featured top characters, it was clearly a favorite. The value of Prism remained high through the set’s release and the trade economy was fierce. Demand created huge value in the cards, even though there were many of the cards to go around. It wasnt like they were super limited.

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It also happens that WOSW was also released when very few set packs were available. Thanks to the recent release of packs that had all inserts available, many of the older sets were cleaned out considerably. When a collecting app gets bored, any glimmer of a cool set will drive huge demand.

Either way, its very clear that the orchestrated release and pack structure of WOSW should be considered a huge success, and maybe this sort of approach be used after the eventual push that Force Awakens will likely get on or after Force Friday 9/4/15. Creating a huge demand has to be a major focus to ensure that users stay engaged, especially when we see that the recent sets of Icons, Posters of the Rebellion, and the like, have fallen relatively flat with the fan base.

Going to be interesting how things play out over the next few weeks for sure.

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SWCT Force Tip of the Day: Blind Trading vs Fan Feed Offers

There are a lot of reasons why trading is more important on Star Wars than it is on any other app. Being that the word “trader” is part of the app’s title, the art of acquiring cards you dont have is a big reason why many people can be so successful in the app. There are really two ways to trade in the app, and here is how I approach both situations.

Blind Trading

If you dont know what I am talking about, blind trades are done by going to the main “all cards” sheet, selecting a card you are interested in, and clicking the trade button at the bottom. This will bring up a window where you can make an offer to multiple users at once, and not have to worry about going in individually and constructing your offer.

At the same time, it can be extremely risky, especially if you are offering to a user that has a ton of cards, and doesnt need what you are offering. It can lead to getting ignored, low rated, or any number of things. That doesnt mean it cant be incredibly successful, especially with cards that arent advertised on the fan feed as much. Its a great way to complete sets, especially if the card has a high count.

Here is how I approach blind trades:

  • Always overpay. If you are asking someone for a trade unsolicited, you have to make it worth their while. Throw in some extra cards to sweeten the deal, and also to ensure that they dont put you on ignore.
  • The people listed on top of the offers are always your friends, try to do those trades 1:1 as you likely added them for a reason. If you know the person, avoid sending them cards you might not know if they need or not.
  • Pay attention to collection score. If someone has a collection score in the high 80s or above, the chances they need what you are offering is low. You could be offering on a set single, and that might mean your trade will be 1 starred. I usually target people in the 50s, 60s and 70s because I know there is less likelihood that they have cards I am going to offer.
  • At the same time, you can try to offer on the larger score users, as they might have dupes they can spare. This is why blind trading is just that – blind.
  • Its also IMPERATIVE you look at the trader rating counts of the users. If you are offering on card that is owned by someone with a low count of completed trades, they might not be in the app very often or at all. Your trade will just sit there and flare up your OCD when you see that “1” on your pending trade screen.
  • Its customary to leave a note – even if its just one word. I am less likely to 1 star or ignore a blind trade if the user includes a note saying it was a blind offer.
  • DONT BEG. DONT BEG EVEN ONE LITTLE BIT. I cant stress this enough.
  • Be patient – these trades can take the full timer. Dont cancel a trade just because its been 15 minutes. Let them sit for hours.
  • The best way I find to do it is overnight, as then the offers wont clog my trade inbox while other stuff is coming in. I wait until the people might have gotten up, as I know the first thing everyone does is collect their daily bonus.

I have gotten really lucky sometimes when you are in a pinch to complete a set. You need that last piece and you are tired of saying that you need it on the fan feed. I kind of use blind trades as a last resort. It does work though – especially if you make it worth their while.

Fan Feed Trade Offers

This is where things can get super hairy. Im not even kidding. You will find some of the craziest people in the app trolling the fan feed, and you need to be prepared for when that happens.

I would go into your text message spot, type up whatever your trade hook is, and get moving. The feed can be an exercise in futility, or it can be a windfall. You can get rich quickly, or start swimming in junk bonds. Schizophrenia doesnt even begin to describe.

Here is my approach:

  • I like to take offers rather than make offers. Its easier to negotiate when you have the upper hand, and forcing people to make offers plays to that. If there is a card I need, I will definitely put some feelers out there, but as a rule, I like being the respondent rather than the offerer.
  • Be vague in your hook, unless there is something specific you are only looking for. People who post super long and specific trade lists kind of bother me. Keep it short and sweet. Say what you need to say and leave the door open for those random trades that could end up being your big fish of the day.
  • Again, as mentioned in the blind trade write up, the person making the offer should be prepared to overpay a little bit. Less so in the fan feed, but still make it a habit if you are the one making the offer. I see people say “fair trades only” in their hook, but that is like saying “pay me more than you should.” Just let convention speak for itself and dont be a jerk.
  • New cards are always hotter than less new cards. Notice how I didnt say old cards, as there are a lot of old cards that continue to hold value regardless.
  • Pay attention to card counts, but characters and sets matter too. A 3500 vintage is likely going to be worth more than the recent insert release to 1000. You never know.
  • Dont be afraid to ask questions – send a same card trade with a note that asks the person on the feed what they are looking for. Even more so if the card is a big one.
  • ALWAYS, ALWAYS, ALWAYS review every card in the trade before hitting accept. There are a lot of scams out there where people will hide your nice cards in a bunch of junk so that you accept before reviewing. Great way to lose your parallels.
  • If someone sends a horrible trade, dont berate them. Its not worth it. Just add a note that says, “sorry, no thanks.” and add them to ignore. If they are a brand new user, offer some help if you have the time.

I have more tips in the “Tips for Newbies” up at the top if you are interested. Keep in mind how difficult it can be to learn the unwritten rules, and you dont have to start from the top. There was a recent post on reddit that talked about someone starting with a white base card, and through a number of different trades, ended up with a Vintage Han. Dont try to trade nothing for something, as it will never work.

After all the golden rule of making offers is: If this trade were offered to me, would I accept it? If the answer is no, its time to retool your offer.

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