Gameplay Tip of the Day – Traded Player Frenzy Wrap Up

On Saturday, Bunt released a 10 minute pack buying frenzy for the people who were traded at the deadline to new teams. Because the old cards went sold out and no longer score points , they opted to give users a chance to reclaim their lost cards for free.

According to the Bunt Twitter, systems limitations prevented them from replacing everything 1:1, thus making a pack buying requirement to be the method of delivery. For 10 minutes, on a scheduled timeframe, users would be able to open a special frenzy pack for free – 3 cards at a time.

Most people didnt do very well on the packs (including myself with 1 gold over 60+ packs), so here is who I would go after if you are looking to pick up the cards:

1. David Price – Tigers

The gem of these packs is easily Price, as his high strikeout total is worth its weight in gold. Although his ERA isnt Kershaw level, he does play for a team that will give comfort in run support. The Tigers will end up winning the AL Central, which will make Price a valuable asset for your playoff run.

2. Jon Lester – A’s

Oakland was quite active at the deadline scoring two of the biggest prizes of the year. Lester is a lower ERA guy who will fend well in a pitcher’s park. He has mid range strikeouts, but definitely has the stuff to score high points. If Price is the diamond, Lester is right there too.

3. Jeff Samardzija – A’s

Another great pitcher, and one that did extremely well under pretty horrible circumstances in Chicago. He had a sub 2 ERA for a while, but a win loss record well below what that usually represents. That only means two things – first, that wins and losses are a stupid stat for a pitcher’s worth, and second that the Cubs never gave him any support behind him. That will change in Oakland.

4. Jason Hammel – A’s

As part of the Lester deal, they also got Hammel, who is a sub 3 ERA guy with just over 100k. Although I dont think he is as good as Lester or Samardzija, he isnt bad either. I would pick up a few of his cards. The good thing is that Hammel did not have a card prior to this release, which means he is a throw in that we should all be happy about a shot at.

Personally, I wish I could have at least gotten a 1:1 replacement of all the cards I needed, plus the packs. I did about as bad as one could do on these cards, only walking away with a Hammel gold and 2 Samardizja silvers as the prize. I was overloaded with base hitters in the pack, and had to trade for Price and others. Eventually, ill be able to build back up, which should be fun to try and accomplish.

Hopefully you all didnt do as poorly on the packs as I did. Seemed like the test run was a lot more fruitful than the real go, which is frustrating. On the other hand, the frenzy went off without a hitch, which was nice to experience.

The bright side is that by now, there are a ton of pitchers to play each night, and four or five guys wont make or break a few weeks. That’s just the way im going to look at it.

Posted in Gameplay Tips | Tagged , | Leave a comment

Gameplay Tip of the Day – Building Out Your Non-Sig Collection

Since the game has become sigs or bust as of late, I wanted to make sure I spent some time highlighting some of the cards to chase if you are a bit tired of giving up entire collections for one of the sigs. Personally, I am a sig chaser, so I could never say it isnt fulfilling to get one, but it can be a test of every last fiber of patience you have. Here are some other cards to help you pass the time.

HOF Player Cards

IMG_1931

These are still pretty hot, but are SOOO much more attainable than a sig. At 300 copies per card they look great atop your card sheet, and are rare enough to be a status symbol replacing a sig. You will have to find a willing participant to trade with, but with 900 of them total, its going to be easier to pry one away from someone with dupes.

Fired Up Set

IMG_1981

As I mentioned early this week, the Fired up set is easily one of my favorites in Bunt. Not only is the concept of the series great, but the cards look awesome on your sheet. I would chase some of the ones from FU2 before going after FU1, but it all depends on being patient enough to trade up.

All Star Fan Fest Set

IMG_1873

These are going to be easier to get at 2000 a piece, and they are some of the coolest “cheap” inserts out there. People still find them pretty valuable, and you might be able to get the set for next to nothing if you play your cards right.

Allen and Ginter Set(s)

Capture

Some of the cards are going to be well out of your price range if you cant afford a sig, but if you can get one or two, they are really cool – modeled after the real set. The NSCC Ginters are 2000 a piece, so you can get yourself a Trout for very little

Topps Patch Set

IMG_1945

Votto and Trout may end up being the first in a series, but I am a fan of the first horizontal cards. They each have 500 copies and are dropping in value with no reward attached to them. The best part about these cards are actually the thumbnails, as they look really cool on your sheet. The horizontal presentation is really awesome when viewed in full.

Sea to Shining Sea Set

Capture

These cards were released on 4th of July and celebrate different regions of the country. The Jeter/Pedroia is at 400 copies and the Frazier/Samardzija is more. The west reward card of Posey and Trout will be a tougher get, but it can be had for pennies on the dollar when looking compared to a sig.

Milestone Cards

Capture

I love the Milestone cards, as I think the design is cool, and the theme is a great idea. Although Kershaw No Hitter is tough at 250 copies, the Beckett, Lincecum, Rollins and Pujols are much easier to get. I have owned and traded so many of these because I always add them onto trades when doing bigger deals. They are way too nice to pass up.

Posted in Gameplay Tips | Tagged , | Leave a comment

New Bunt Inserts Unwrapped – 8/7

Wednesdays are always a big deal in Bunt for many reasons, most of all because the newest signature series card is released. Its clear that the different insert sets are getting to a point now where there will be a high demand for a longer time, and this week is no exception.

SR Julio Teheran Signature Series

IMG_1988

Collectability: Extreme
Playability: CaptureCapture

This is a good choice for the Braves, as they lack a true superstar among a team of really good players. Although Justin Upton and Teheran were both all stars, neither of them are real household names. The Braves are always in it, and there are A LOT of Braves fans on Bunt. The 400 level card count will be deceiving as I expect it will trade much better than its 350 level counterparts.

R Doug Fister Fan’s Choice

IMG_1987

Collectability (until award): Strong
Playability: CaptureCapture

Fans Choice are a tough series to value, as they have rarely gone sold out, and can amass huge card counts that destroy their value. This week is different, as Fister is number 20 in the set, which means there is an award card coming for those people who have collected all 20. Like Josh Satin Fan’s Choice last time, Topps has made this a tougher pull much to the dismay of set collectors. This will mean you will have to overpay to get your card.

New Base Cards – Traded Players

IMG_1989

I wanted to do a quick write up for the base cards that just hit the sheet yesterday, as its clear that people are scrambling to get them. From what I understand a test group was given access to the free packs that contain all traded players and their new cards. Its a bit of an unfair advantage, but these cards are trading VERY well in the fan feed. They will be made available to everyone for free, so dont overpay. Just wanted to make sure everyone knew what’s up.

Posted in Reviews and Commentary | Tagged , | 2 Comments

Bunt Inserts Unwrapped – Fired Up 2!

Because of volume, its hard for me to put together a piece on every Bunt set that is produced each week. On the other hand, Fired Up 2 is one of those sets I feel compelled to write about as it is a continuation of another set that maybe one of the best of 2014.

IMG_1982 IMG_1981 IMG_1979

This set is special in a number of ways. Not only did it have a great checklist, based off the set from Topps Series One Baseball in real cards, but it was CRAZY rare. How rare you ask? Well, the average print run of each of the scarce cards was under 100, which is unheard of in today’s market.

Cards like David Wright and Hanley Ramirez were both 50 and under, while Verlander, Pedroia and Ellsbury were all 100 and under. Other parts of the set rarely crossed the 400 mark, which has no equivalent in a set of this kind.

Fired Up 2 WONT be as rare, at least from what I can tell, although it has 2 Super Rare cards that could end up being extremely limited. People will draw from their experience with collecting Fired Up 1, which could end up making these another valuable set to chase.

Topps also has a tendency to release black packs and other promos when sets dont have good circulation, however these rarely contain SR cards in them. That means, the lower rarity cards can creep up above 1000 in print runs, thus killing their value. That also means if you pull Trout SR or Felix SR Fired Up 2, you better get your money’s worth if you are trading.

Just to show you how insane the market is for these cards, I want to offer this picture. I opened about 100k worth of packs and pulled 3 of the cards, two rare and one uncommon. Here is the trade I was able to make:

Capture

 

Fired up is one of my favorite weekly sets, as I think it really captures the true raw emotion that Baseball rarely is allowed to display. For that set to come to Bunt is huge, and to have it twice is a treat. If you are going to spend real money in this game to buy packs of a weekly set – buy these. You wont be disappointed if you pull one.

Posted in Reviews and Commentary | Tagged , | 3 Comments

Examining Real Spending In Game – How Have Things Changed?

There is still a great debate regarding spending real money within Topps Bunt and the apps all together. Let me start by saying that apps are freaking expensive to create – especially one with the kind of functionality that Bunt has. To maintain them is similarly expensive, even more so with staff to assist the gameplay. All that you should take away from this is that money is important.

The Situation

I have spoken many times regarding how much money flows through the app each month. When you factor in that the diamond VIPs are all spending in the thousands of dollars (likely) to achieve that status, it becomes very easy to imagine what that type of money means to the game’s content. Im guessing there are anywhere between 5000 to 10000 users that spend ANY money each month, and maybe 1500 that spend a good deal of money based on VIP counts.

All that being said, the people who spend a good deal money (myself included), are gaining more access to the way the game is being played, and that for the most part is a good thing. You want the people who invest to be happy, and feel challenged enough to keep on playing. If your best customers feel appreciated, they will continue being your best customers.

What if your best customers arent actually who you think they are? What if those customers instead are using their status as a method to carve out their own living based on the value of the product on the secondary market? Are they really the right people to give further influence to? Im not sure, actually, but that is the situation we are starting to encounter.

High value and new rare cards in the game sell for A LOT of money. Dont believe me, check out this auction, or to a lesser extent, this auction as well. The point I am making is that these cards have become very hot commodities as more users see how difficult it is to build a great collection from scratch.

The question now becomes, where is the best place to buy your cards? Is it from the packs you can gamble on within the Bunt store at 9.99 per 20k coins, or is it the hundreds of eBay auctions where you can buy the best cards without a gamble? Is Topps even that concerned that their store is likely not the best option?

The Dilemma

When you consider the widening gap between so called “rich” collectors who own a collection score above 85 and the new players, there is a very big dilemma that Topps is smack dab in the middle of dealing with. Do you curb selling, all while potentially killing off a huge stream of revenue that is resulting from eBay sellers who spend thousands to stock their stores? Does this come at the gain of thousands of new users who will now feel like they have a better shot at getting the new cards? I have no idea.

In fact, I think the people who do well selling on eBay are quite the entrepreneurs, as they definitely found a venue to make some money. Most of them do a very good job with it as well, knowing how to price and sell cards to recoup their large investments. I havent had an issue with any of them so far. Ebay is actually a pretty safe venue with all the buyer protection in place.

On the other hand, it all begs the question of whether or not this should be allowed to continue, as I believe selling cards is against the rules. As I mentioned in a previous article, Topps may not be wanting to step in quite yet without truly understanding the impact.

More and more users are falling into attrition because it has become a second job for some to stay up to date on the app. The bunt team isnt without fault as well, as its clear that they are doing what they can to garner more revenue as well. Splitting packs and offering more releases has been done in real cards as well, and it should come as no surprise that the bottom line was the largest consideration in doing so.

Im not sure if Topps deliberately makes it easier for the ebay sellers to roam free, but the way they have set up the game is very comforting to that type of user. All they really have to do is buy the biggest coin bundle at 99 bucks, open a bunch of packs, and make 120 sales at 1 dollar each to break even (with fees). Considering most packs have five cards, and if opened at the right time can produce a lot of 1 dollar cards, its not hard if you have the time to dedicate to make the auctions work. If you manage to pull the big hit, and they usually do, it could mean an extra 50-100 dollars worth of profit per bundle bought.

This doesnt even take into consideration the free benefits they receive as Black and Diamond VIPs. Each of those benefits can mean extra revenue and profit that doesnt cost anything to receive.

Access Can Be An Issue

Over the last few months, VIP access has increased exponentially. As I mentioned above, that can be a very good thing. It can also be detrimental as its clear that many of the diamond and black VIPs are important enough to potentially influence decisions. Not make decisions, but potentially influence with their spending. Cutting off funds spent is a huge voice, and Topps will not take that likely – or at least I wouldnt if I were them.

Now that Black and Diamond VIPs also have open lines of communication to the top people on the bunt team without interference from the thousands of other people that clog the lines, its easier for their voice to be heard.

It should be obvious that the Bunt team does listen. Recent decisions on scoring, award cards, and other elements of the app have come from user feedback. They send out surveys and are constantly looking to improve. They may seem distant at times, but I feel as though its only because of how many things they are responsible for, and how many users they have to please. They deserve a medal, and I am not kidding about that. They dont deserve the flack they get for lack of response.

However, these VIPs will now have a fast lane based on the money they spend. The question now becomes, how will they use that influence and how will the Topps team react? If many of these individuals arent actually “losing” anything by spending money on the game, those individual’s user bias will reflect that situation. I say they arent losing anything, because when I spend money on the game, its gone. I get what I get out of it on the app, but I am not getting any of that money back. For all the sellers, they usually can recoup all investments plus some.

Can and How Do They Fix It?

There are a lot of ways to fix the way users interact, but most of it will require heavy programming that can take a long time. Taking an overt stance against selling offline is free, and should likely be done, but again, they are likely still looking to understand what may be at stake if that happens.

I think the best way to prevent selling is to bring it in game. Allow users to auction off their cards for coins in a setting similar to eBay. I put up my sig and people bid coins they have to see if they can be the winner. Now, it will likely be to the detriment of trading at first, as more coins mean more reasons to sell than trade. Yet, it may actually inspire more spending in the way users purchase coins for auctions as well as for opening packs. You cant have cards to auction without opening packs.

Other ways are to make the cards more available to everyone, thus reducing rarity and value, but that will likely do more harm than good, and make older cards that much more valuable. They can also block bunt auctions from being added to eBay, which is always a possibility that has been done in the past with other volatile consumer goods. Increasing daily and weekly bonuses is a way to give more riches to people who wouldnt have had them normally, meaning more packs will be opened and the cards will be harder for the sellers to get a ton of. All of these things come at a price against spending and trading in the game, which is already a prime target for improvement.

Is It Truly a Problem?

Selling itself is not the problem, as anything that has virtual value has potential to have real value. I actually dont have issue with spending real money to get specific cards. However, the regular user has to be able to have access as well. In real life, there are people who open packs for profit, and perks are similar to VIP. The difference is that the regular fans also have a good chance to obtain the cards too, as there is enough of a print run to make everyone happy. Digital is much more of a captive audience with one singular retail store.

Topps does need to do something for the sake of new users and the Bunt middle class, as it is becoming increasingly difficult to trade, play and exist in game without feeling the effects of what the Diamond VIP ebay sellers are capable of.

These individuals do fund the game in some respect, and this money means Bunt will have more money to expand and get better. Indirectly, we need to support these people, but maybe in a more responsible fashion.

I really have no idea what might happen, but this article will hopefully provide some sort of a starting point for people to talk through their ideas.

+

Posted in Reviews and Commentary | Tagged , | 4 Comments

The Chase is On – TWO Days of Sig Hunting Commences

For the rookie players out there, these next TWO days are a pretty big deal for the big collectors out there, as on August 6th, the sig chase reward is released. Unlike last time, there are TWO rewards for collecting both series one and series two together and then just series two. All together there have been 20 signature series, and with some series 2 as low as 200, these rewards may be quite limited.

Bt9UOy9CAAAfGgF

Im going to piece together what I can of the checklist, so I apologize if this is a bit off:

Series 1

  • Mike Trout (100)
  • Andrew McCutchen (500)
  • Derek Jeter (100)
  • Justin Verlander (250)
  • Jose Abreu (300)
  • Ryan Braun (350)
  • RA Dickey (400)
  • Nick Swisher (750)
  • Wil Myers (750)
  • Prince Fielder (200)

Series 2

IMG_1917

  • Masahiro Tanaka (500)
  • Sonny Gray (600)
  • Giancarlo Stanton (200)
  • Clayton Kershaw (250)
  • Johnny Cueto (500)
  • Yordano Ventura (800)
  • Cole Hamels (750)
  • Jose Bautista (350)
  • Troy Tulowitzki (350)
  • Buster Posey (400)

For collecting all 20, the article said there will be a Miguel Cabrera RC Sig that will be offered as a reward, and I am going to guess there may be 20 of those, if that. The legend sig for collecting series two will be Wade Boggs, and I would guess there may be 75 of those.

The first legend sig, Yogi Berra, is one of the most valuable sigs in the game, which is odd to me, but it is what it is. I have heard that as a matter of preference, Yogi can be traded for Mike Trout or Jeter, but I have heard it go either way.

If you have any of the sigs, Im going to guess that there will be a huge market for them leading up to Wednesday, so I would definitely see if you can get something for yours. This will be a season long chase, and it will come around again. When the final sig is released and they do a full checklist reward, there may end up being less than 10 people who are able to piece them all together.

The main thing is that with a growing market for selling cards outside of the app, it is getting harder and harder for people to trade and acquire these cards without vastly overpaying. That is pretty much the reason why the chase reward cards may be the most valuable there are. Only VERY big collectors can have them.

Sigs are a status symbol for a reason. They show that you have clout, collection and determination to trade for them, as well as the funds to get them if need be. One could say that this is driven solely by the public, as its clear even the available sigs can trade for low circulation inserts.

Are you sig crazy right now? It might be time to get going.

Posted in Reviews and Commentary | Tagged , | Leave a comment

Gameplay Tip of the Day – Why is it So Hard To Get Nice Trade Offers?

Before I start here, let me say that I am going to speculate. If I am way off, please let me know and Ill include your explanation here in the post.

Here is a common thread I am sure everyone has been experience lately – you want to trade your cards, but it seems like no one is giving you even close to a reasonable offer. Why is that? Its fun to trade, which is why I spend time in the fan feed, but it has become the most frustrating thing in the world over the last month. Here are my extended thoughts.

Spreading the Wealth

Because there are users who spend enough to be diamond VIPs, it should be clear that they control a good portion of any rare print run, to a point. If they want a card, it will be valuable because they can trade a lot to get it. They will likely overpay, as inserts that are windfalls to a normal user are chump change to them. Its the same concept in the real world. Bill gates spending 20 mil on a house is half his monthly salary. Its not a big deal to him. For everyone else, its a big deal.

Because the only hungry people are users that really dont have nice cards, it creates a wealth vacuum in trading. You want two sigs for your 350 Tulo? Sorry, too few people are rich enough to afford that, so you will get offers of Men of Action and base cards. All the Bunters out there who would pay market price for that card already have 3, so to them its not worth spending more to get it.

The gap between the 1% and the 99% in Bunt is growing by the day, as evidenced by how much set cards are worth before the reward expires. That 1% drives up the price because all of them want the award, and its a big reason why the floor falls out when the set expires. They maintain residual value because of what was paid originally, rarity, and because of team/player collectors, but not close to before.

Scary thing is, as the gap widens, offers will get worse. New players will continue to starve, and that will increase demand with no form of payment. The good thing is that the middle class in Bunt is getting stronger too, because the pack store separation makes it possible of for them to carve out a nice collection. The big spenders are relegated to certain packs, and that leaves value in the ones they choose avoid. That avoidance leads to more value which can pry bigger cards away from the richer users.

I know this is getting a bit off the tracks, but its crazy how much the economy in bunt can be compared to a real economy.

Fear of Rarity

One of the other main reasons that nice cards are hard to come by has to do with rarity of new releases, and the Bunt team’s desire to create scarcity on purpose. Scarcity means more money will flow into the app, because the rich will need the card, and the regular users will pay for a small chance at a big hit. Most users dont really understand how unlikely it is that they pull a rare card, so they spend the 20 bucks for a shot. I know because I do it every time.

Now, the big spenders who dont have a coin surplus will drop the million coins to pull a rare card, and that means a lot of money as well. Even if they dont spend now, spending from their surplus will mean they spend more later on. It also costs a lot to maintain Black and Diamond VIP, which will encourage more spending as well.

Because of this odd situation hoarding of the rare valuable cards like sigs and inserts is a big thing. They dont want to be in the cold when that next rare card comes. That’s why there are people with 3 Trout sigs out there. They need to be ready for anything.

Online Marketplace

There is also a big contingent of users who spend their coins to pull cards that can be sold online. Either to regular customer relationships built on the app, or through eBay. They can buy the coins in bulk because its so easy to recoup their investment through sales.

Its a vicious circle because they funnel a ton of money into Bunt to maintain their sales, which almost gives them a pass for activity against the rules. But, this also means a good portion of any print will be pulled to be sold, instead of pulled to be traded. Practices that circumvent the trading process means that the buyers of these cards will be less likely to trade them, as they paid money specifically for that card. Another vacuum results, unfortunately.

Fixes

To be completely honest, Im not sure how you fix it, or if you want to fix it at all. The drive to fix it will be the loss of users who are unable to amass a collection, but fixing it may be at the cost of significant revenue generated through the game. There is such a delicate balance that you almost have to reward the 1% and the 99% simultaneously, which may be mutually exclusive. The VIP program is a way to mitigate some of that situation, but not all of it. It creates a carrot but also a stick in some cases.

The true weighted scale is a card cant have value without rarity, which is why the Men of Action and On Deck are a plague at this point rather than a benefit. You cant just give a card to everyone, because that puts supply far in excess of demand.

I think the true answer is transparency and education. Educate new users and be transparent with the 1% about what is going to be happening. Calm their minds about the future, show them what’s behind the curtain (if that hasnt happened already), and maybe open the floodgates on some of the hoarding.

Curious as well to see what would happen if a cap was placed on the number of cards one could pull of a certain insert? Could be both good and bad. If each user could only pull one of a new card from a pack, but could own however many they wanted, would it encourage more trading? Who knows?

This is why I dont envy any of the Bunt team. They fight this battle every day, and sometimes they make the wrong call. Its why I tend to be a bit more forgiving than others.

Posted in Gameplay Tips | Tagged , | 4 Comments

What Does the Panini NFLPA Trading Card Exclusive Mean For Huddle?

Since most of you are not too ingrained in the industry surrounding real cards, a big announcement was made today. One of the other trading card companies – Panini – signed an exclusive deal with the NFLPA for trading cards that will start in 2016. Because Huddle relies on digital rights to produce their app, this COULD potentially have an effect.

Here is the article from ESPN.com: http://espn.go.com/nfl/story/_/id/11290770/nflpa-enters-exclusive-trading-card-deal-panini

What that effect will be is still yet to be determined, as every indication from people in the know say that digital rights are significantly different than physical rights. However, when you see the amount of money that was paid for the NFLPA trading card exclusive, its likely that digital rights will eventually come into question.

Until we have official confirmation on the future of Huddle, I wouldnt worry. 2014 and 2015 are likely to still be a very good bet that Huddle will exist and flourish as before. It is now less likely (I am guessing) that they would pursue full licensing for the game knowing the future could be up in the air.

Let me repeat this, because it bears repeating – 2014 Huddle is not in jeopardy, however the future is no longer clear.

Posted in News | Tagged , | Leave a comment

New Bunt Inserts Unwrapped – 7/31

As with every week in Bunt, Wednesdays are always the big draw. This Wednesday was a bit more interesting than usual, as we got a few firsts in Bunt. Here is my breakdown.

SR Cole Hamels Signature Series

IMG_1944

Collectability (Current): Extreme
Collectability (Future): Strong
Playability: CaptureCapture

Here is the reason I split up the collectability ratings, as its clear that there is a different approach with this sig than normal. Although Hamels is a player worthy of 750 copies and not 500 or less, they put the signature pack odds at 1 per 200. What that means is that even though the card is pretty much one of the highest numbered sigs available, there will be a slower release because pack odds are so high. I will state that I do NOT agree with this tactic, as it is a clear push to have people spend more coins on these packs. He was added to the super bonus pack later on, but this just a clear manipulation of the market for a sig.

SR Mike Trout Patch

IMG_1945

Collectability: Strong+
Playbility: CaptureCapture

Love the look of this card as the first horizontally oriented release in Bunt. Although it has 500 copies, it is definitely not going to trade the way a normal card of that circulation would. I am guessing there is a set coming soon, and this could be a precursor to those cards. I like it. The only issue was that the pack to get this card was so god awful, that it was hard to stomach the chase. People were just calling it quits and offering sigs instead of wasting 7K a pop to get the card.

SR Joey Votto Patch

Collectability: Strong
Playability: Capture

IMG_1946

Interesting choice on Votto, as there are really some huge names in this set when you look at the real life checklist. Guys like Felix and Puig and others are all there, and I hope they make more. This time, I just hope the pack is a bit better.

More to come as always, good luck in your quest to acquire these cards.

Posted in Reviews and Commentary | Tagged , | Leave a comment

Gameplay Tip of the Day – Lessons Learned From Stupid Mistakes

Im writing this in a state of remorse, as I did something so stupid yesterday that it makes me cringe just thinking about it. If something of this nature hasnt happened to you yet, it will – we all have this experience more than once. Its unfortunate, because there is very little any of us can do to fix it.

In the frenzy surrounding the Patch cards yesterday, I started offering trades here and there to see if there was someone who was going to let one go for a reasonable price. I had a standard offer I was making, that included some cards from the “not for sale” part of the card sheet. In the course of making my offers, I accidentally added a Cutch sig to one of the trades without noticing it was there. The guy accepted before I could cancel my offer.

You just feel dejected, angry and mad at the world when something like this happens, mainly because you know its your own stupidity that brought this upon yourself. Ive done it in the past when I have accidentally accepted bad trades by accident as well, but this is easily the worst its ever been.

Now, I have been in this game long enough to know that its hard to stay upset for very long, as these things tend to come in cycles. Last week I had one of my best trading weeks in Bunt, and this week was easily the worst. Everyone needs to understand that there will be more sigs, there will be more inserts, and there will likely be a trade or two that goes your way when another one kicks you in the pants.

Here are some tips that I need to ensure practice more frequently:

  • SCRUTINIZE EVERY TRADE BEFORE OFFERING/ACCEPTING – Bunt gives you a message before you make a binding decision for a reason. There are now reports that scammers are taking advantage of people not paying attention by hiding expensive cards in big offers for commons. Do yourself a favor and look before you leap.
  • SLOW DOWN – the app has taken to jumping between areas of the sheet as it loads, and you could inadvertently add the wrong card if you dont let the load finish.
  • LOOK AT THE PERSON YOU ARE TRADING WITH – If they have a huge collection score and a ton of trades, but are offering something that doesnt seem right, pay closer attention. Something may be off.
  • TAKE IT ONE OFFER AT A TIME – I know people who get like 80 offers and try to juggle them all at once. Dont do that, its how you can easily get messed up. Keep your trade box clean and organized, and dont let offers sit that you have no intentions of accepting or countering.
Posted in Gameplay Tips | 2 Comments